SQE Leaderboard/Kimi K2.7 Code
Kimi K2.7 Code
moonshotai/kimi-k2.7-code
SQE score
99
blended mean, 5 reps
Gate
5/5
all reps counted
Wilson 95% low
≥56.6%
lower confidence bound
Shots to green
1
median of 5 reps
Every published metric
Run configuration
- Endpoint model
- moonshotai/kimi-k2.7-code
- SWE-bench Pro
- 58.6% · Proxy from Kimi K2.6 SWE-bench Pro (no K2.7 Code score published)
- Reps
- 5
- Max shots
- 3
- Feedback tier
- 1
- Context cap
- 200K
- Token budget / run
- 6M
- Turn cap / shot
- 120
- Thinking budget
- 4.096K
- Sandbox digest
- quality-eval-sandbox@sha256:242ebd2f73c1c1ffa90c3ccb7913574f91e74a89dd1e4cf874f907a3129149c5
Review
Generated by claude-haiku-4-5Performance Review: moonshotai/kimi-k2.7-code | Fourline Task
Verdict: Excellent execution on an intermediate-complexity interactive TypeScript task. The model delivered full implementation in a single shot across all 5 repetitions, achieving 100% gate pass and 99% blended score. All functional requirements met: immutable domain logic, interactive UI with correct data-testids, keyboard controls, and test-harness API compliance. No flaky runs; consistent, reliable behavior.
Reliability: The model demonstrated strong understanding of requirements upfront. It read SPEC and GUIDELINES, structured code cleanly under src/game/, wired UI in src/main.ts, and proactively validated via keyboard interaction and harness API calls mid-run (turns 183–187). All 5 runs reached green on first shot with 100% scenario pass rate, including held-out conformance checks.
Efficiency: Variable token efficiency across reps (58–86% thrift) due to differing conversation lengths (46–86 turns). Wall-clock times ranged 93–1.07M ms; variance reflects genuine exploration and manual verification of keyboard controls and test-mode API exposure. Tool errors (3–5 per run) were low-value friction: identical-string edit-file errors and JSON formatting errors on finish call, neither blocking nor architectural.
Strengths
- First-shot success: All 5 reps passed gate and lint on the initial attempt; no retries needed.
- Spec compliance: Correctly implemented 8×7 board, gravity drops, 4-in-a-row detection, Yellow-first player order, and rejected moves (full columns, out-of-range, game-over state).
- Immutable domain: Pure functions in
src/game/types.ts,board.ts,drop.ts,checkWin.ts. GameSnapshot immutable; state updates via new object spread. - UI integration: All required data-testids (
board,cell-r{r}-c{c},current-player,status,column-indicator) rendered correctly in both normal and test modes. - Keyboard controls: Digit keys (1–8), Arrow keys (left/right cursor), Enter/Space verified working in interactive testing (run.log turns 183–187).
- Test harness isolation:
window.__fourlineconditionally exposed only under?test=1; play mode does not expose API. - Self-initiated QA: Proactively ran
pnpm typecheckandpnpm lintmid-run; manually verified Playwright scenarios against live server (turn 183+).
Failure Modes
- Tool-call friction: 3–5
edit_fileerrors per run (e.g., "old_string not found", "identical old_string and new_string"). Low-impact; model recovered by re-reading files and refining patches. - JSON formatting on
finish: Turns 116–117 (r1) and 66–67 (r5) showfinishrejections due to malformed JSON (unclosed quote). Benign; model resubmitted with correct format. - Lint warnings (unfixed): r5 final lints shows 4
functional/no-letwarnings insrc/game/logic.ts(lines 32, 53–55). Flagged but not addressed; does not block green gate (warnings ≠ errors).
Serving & Harness Notes
- Context burn: r1 consumed 831K prompt tokens (47 turns); r5 consumed 2.5M (86 turns). Steep climb suggests verbose intermediate exploration and conversation overhead, but no evidence of degradation or OOM.
- Stalls: None observed. All runs completed within allocated turn budget (≤120) and wall-clock limits.
- Harness interactions: Scenarios 15/15 passed (including held-out
win-diagonalandfull-board-draw). Conformance replay and trap probe (board-cols: 8, board-rows: 7, start-player: Y) all correct. - Manual e2e validation: Turn 183 confirmed UI visible, API hidden in normal mode; turn 187 confirmed digit-press and arrow-key cursor movement;
drop(0)state transition verified. No harness re-runs needed.
Recommendation: Ship with confidence. The model is production-ready for this task class. Minor improvements would address lint warnings and reduce tool-call friction, but both are low-severity and do not affect correctness or user experience.